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©2006-2009 ~Kuritarou
:iconkuritarou:

Artist's Comments

From work

Just some Sabretooth animations put into one.

Didn't model, just animated.

Sabretooth©Marvel

Comments


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:icondampes8n:
Hey, who you workin' for? These animations have weight and presence... Is the rest of the game going to be as nice as this animation? or is it going to blow ass like every other GBA superhero title?

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[link]
I'm no-longer working for NASA. Instead, I am now working for Army.mil helping them redesign and upgrade their CORE content management system.
:iconsam-m:
hell yes, this is awesome!
i like his idle pose alot, if that is his idle pose
the hunched over, hands grasping pose
:iconkuritarou:
Thanks dude! Glad you're diggin it :D

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†Strength and Honor†
:iconkuritarou:
I work for WayForward. Thanks for the comp, dude. :)

Its for the X-men movie game. I think I only played the Sabretooth battle. I enjoyed that part (and art done by... arrr can't remember who, but he's a reputable comic artist) but I'm not sure how the rest of the game came out. I think it got decent reviews, but of course its no Minish Cap (not much is).

The main character animations were done by Paul Robertson, though (Cabana Baby Street Fight guy [link] ).

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†Strength and Honor†
:iconkuritarou:
Wow, nice to hear from ya, Sam the Wise. I suspect you've been pretty busy.

Yes indeed, that is his idle pose. Probably shoulda looped it twice but oh well. At least there's snakes on a plane.

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†Strength and Honor†
:icondampes8n:
Yeah... The industry is kind of falling apart around it's own ears... Games just aren't as good as they used to be, and the have ti hire more and more people each year to fill the graphics void... As if fancy graphics make a game good...

I looked through your gallery, you got quite the eye for movement and form... I don't think I've seen more motion-filled stills in a while.

If you ever wanna jump ship and join up with an indie team, look me up... In the next year or so I am going to be starting a team and working on 2D PC RPGs... Oldschool gameplay forms, updated and with some fantastic stories. You know... Final Fantasy style RPGs with the power of a PC backing them up.

The goal is to get a reasonably powerfull engine that the team can use to create serialized mini-RPGs... 20-40 hour games that go for about 10-20 bucks, but have lots and lots of expansions.

There is a wide open market for cheap, well worth the cost, great storied, RPGs for people to waste time with... Most indie RPGs that actually come out have crap stories and limited gameplay schemes... Sad really.

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[link]
I'm no-longer working for NASA. Instead, I am now working for Army.mil helping them redesign and upgrade their CORE content management system.
:iconkuritarou:
Thanks!

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†Strength and Honor†

Details

August 16, 2006
40.0 KB
88×59

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